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Arcana Forge
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Devlog
Arcana Forge Demo Devlog: Crunching
May 17, 2025
by
mollark
My original goal about one year ago was to have the features you currently see in the 1.02v Demo for a showcase of the game on 5/16/2025. A good amount of gems to play with and three fights: one norma...
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Battle Demo Released!
May 16, 2025
by
mollark
The Battle Demo has now been released. This new version contains many Graphical overhauls, New Gems and effects, Sounds, and 3 enemies for you to conquer! Full Changelog: 2 New enemies Many new Gems 6...
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New Battle Demo Availible!
March 22, 2025
by
mollark
A new update for the battle demo has been completed! Full list of changes includes: A sneak peak a status effects! Enemies will apply poison that will stack and do damage at the end of your turns Adde...
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1.5 Changelog
March 01, 2025
by
mollark
Changelog Main Menu Added Pause Menu Added New Gem Icons Attack Animation for player and enemies Components now work off a drag and drop system instead of a dropdown system Enemies telegraph what move...
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Arcana Forge Battle Update!
February 28, 2025
by
mollark
In this update, a lot of UI and Game Feedback have been added! There will be a separate post with a more in-depth look at the dev process and changelog, but some of the new additions include Drag and...
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Battle Alpha
December 14, 2024
by
mollark
Arcana Forge unity version hits its first milestone with an alpha release of the battle system. The alpha is still quite barebones but the basics of combat have been added. Players can select from a f...
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Arcana Forge. Prototype Devlog
December 06, 2024
by
mollark
In the video I go over the early prototyping and playtesting process and share my insights on that process. The most important points is to playtest, playtest, playtest. In some form figure out a way...
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